Ive read
numerous paper online about wing simulation and animation but the best so far
is one by a 3rd year student who studied at Bournemouth University named
Annah Hutchings who looks throughout wing simulations which have already been
done in the animation games and films industries already and studies the way
that they were implemented and why they were implemented in that way and not another
way and then eventually makes her own wing rig using the information she had collected.
Im going to give a good read of this paper then post my findings once
completed.
No comments:
Post a Comment